Resume

Download my resume.

Tel. 315-383-6119

8504 Willis Avenue apt. 33

Panorama City, CA 91402

Email: pthomsen1@gmail.com

[Experience]

2K Games West                                                           (2009-2010) (2012-2013)

QA Tester

– Performed daily functionality tests for PC, PS3, and Xbox 360 builds. Titles includes: Borderlands, Bioshock 2, and Bioshock: Infinite.

– Experience working in a small, specialized group to perform PC compatibility and network connectivity during multiplayer games.

[Skills]

Create vivid, imaginative environmental assets and prepare them for use in the Unreal and Unity game engines. Once in engine, I can use Unreal’s Kismet to create and manage events, objectives, spawn NPCs, and optimize the streaming of map levels.

Maya – Mudbox – Zbrush 4R4 – Unreal Development Kit – Unity – Photoshop (CS5) – Nuke – After Effects – Premiere Pro – Davinci Resolve Lite – Final Cut – Mental Ray – Pixar Renderman

Perforce – Jira – Test Track Pro – Fogbugz

[Education]

Syracuse University                                                                        (2010-2012)

College of Visual and Performing Arts – BFA Computer Art

Graduated magna cum laude with a 3.75 GPA

Siena College – Albany, NY                                                            (2004-2008)

BA English

Graduated with Honors

[Objectives]

Combining my life-long passion for creative storytelling with 3D modeling and game design, I craft environments which provide audiences with interesting spaces to complement and enhance their overall experience.

I am an intensely determined individual, self-taught in game development toolkits like the Unreal Development Kit and the Unity game engine, and know what is required to produce quality work on a deadline both individually as well as on a team.

[References]

References available upon request.

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